Aldeia nas Copas / Treetop Village
Treetop Village Land Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It’s still a land. (It can deal excess combat damage to the player...
R$3,00
Esgotado
Rizowalla Preguiçoso / Basking Rootwalla
Basking Rootwalla {G} Creature — Lizard {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its...
R$0,75
Esgotado
Trol Albino / Albino Troll
Albino Troll {1}{G} Creature — Troll Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. 3/3...
R$1,00
Esgotado
Rede de Trepadeiras / Vine Trellis
Vine Trellis {1}{G} Creature — Plant Wall Defender (This creature can’t attack.) {T}: Add {G}. Nature twists knots stronger than any rope. 0/4 Illustrated by DiTerlizzi
R$1,00
Esgotado
Mestiços Selvagens / Wild Mongrel
Wild Mongrel {1}{G} Creature — Hound Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches you to play dead. 2/2 Illustrated by Anthony S. Waters
R$1,00
Esgotado
Selvagem de Wirewood / Wirewood Savage
Wirewood Savage {2}{G} Creature — Elf Whenever a Beast enters the battlefield, you may draw a card. “She is truly Wirewood’s child now.” —Elvish refugee 2/2 Illustrated by DiTerlizzi
R$0,75
Esgotado
Blastoderma / Blastoderm
Blastoderm {2}{G}{G} Creature — Beast Shroud (This creature can’t be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from...
R$2,00
Esgotado
Baloth Voraz / Ravenous Baloth
Ravenous Baloth {2}{G}{G} Creature — Beast Sacrifice a Beast: You gain 4 life. “All we know about the Krosan Forest we have learned from those few who made it out alive.” —Elvish refugee 4/4 Illustrated by Arnie Swekel
R$3,00
Esgotado
Estouro de Gnus / Stampeding Wildebeests
Stampeding Wildebeests {2}{G}{G} Creature — Antelope Beast Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.) At the beginning of your upkeep, return a green creature you control to its owner’s hand. The most...
R$1,00
Esgotado
Uivossauro Indrik / Indrik Stomphowler
Indrik Stomphowler {4}{G} Creature — Beast When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. An indrik’s howl has destructive power much subtler than that of its crushing foot. 4/4 Illustrated by Carl Critchlow
R$1,00
Esgotado
Javali Krosano / Krosan Tusker
Krosan Tusker {5}{G}{G} Creature — Boar Beast Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then...
R$1,00
Esgotado
Vorme Escoriáceo de Placas / Plated Slagwurm
Plated Slagwurm {4}{G}{G}{G} Creature — Wurm Hexproof (This creature can’t be the target of spells or abilities your opponents control.) Beneath the Tangle, the wurm tunnels stretch … wide as a stone’s throw, long as forever, deep as you dare....
R$3,00
Esgotado
Genju dos Cedros / Genju of the Cedars
Genju of the Cedars {G} Enchantment — Aura Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It’s still a land. When enchanted Forest is put into a graveyard, you may return Genju of...
R$1,00
Esgotado
Crescimento Desenfreado / Giant Growth
Giant Growth {G} Instant Target creature gets +3/+3 until end of turn. Illustrated by Matt Cavotta
R$1,00
Esgotado
Rancor
Rancor {G} Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand. Hatred outlives the hateful. Illustrated by Kev Walker
R$10,00
Esgotado
Lignificar / Lignify
Lignify {1}{G} Tribal Enchantment — Treefolk Aura Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. Bulgo paused, puzzled. What was that rustling sound, and why did he feel so stiff? And...
R$5,00
Esgotado
Sabedoria da Natureza / Nature's Lore
Nature's Lore {1}{G} Sorcery Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Nature’s secrets can be read on every tree, every branch, every leaf. Illustrated by Terese Nielsen
R$20,00
Esgotado
Elefante Guia / Elephant Guide
Elephant Guide {2}{G} Enchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token. Nature’s strength outlives the strong. Illustrated by Jim Nelson
R$2,00
Esgotado
Envigorar / Invigorate
Invigorate {2}{G} Instant If you control a Forest, rather than pay this spell’s mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. Illustrated by Dan Frazier
R$2,00
Esgotado
Flechas Denteadas / Serrated Arrows
Serrated Arrows {4} Artifact Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows:...
R$4,00
Esgotado
Harmonizar / Harmonize
Harmonize {2}{G}{G} Sorcery Draw three cards. “Words lie. People lie. The land tells the truth.” Illustrated by Paul Lee
R$2,00
Esgotado
Despertar Repentino / Rude Awakening
Rude Awakening {4}{G} Sorcery Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) Illustrated by...
R$3,00
Esgotado
Ataque das Bestas / Beast Attack
Beast Attack {2}{G}{G}{G} Instant Create a 4/4 green Beast creature token. Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Ciruelo
R$0,75
Esgotado
Ultrapassar / Overrun
Overrun {2}{G}{G}{G} Sorcery Creatures you control get +3/+3 and gain trample until end of turn. Nature doesn’t walk. Illustrated by Carl Critchlow
R$1,00
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